rockus.at: RGB Adapter

rockus.at / Amiga / RGB Adapter

Disclaimer

There is this cute, little black thing out there. You can use it for games or watching DVDs or doing all kinds of stuff. It looks nice in the network and it can run real operating systems. But what it cannot do by default is being connected to a monitor with RGB connectors in any form factor other than Scart. While it is straight forward to go and buy an adapter cable to connect the Playstation 2 (and I am indeed refering to it here) to any TV set or other equipped with an RGB Scart connector (mind you, not all devices with a Scart connector automatically accept RGB), there is this kind of niche market of people who want to bring together electronics from different ages of the electronic frontier in one point in space-time and actually try to connect them. Here one of these trusty old Commodore 1084 monitors with a SUB-D connector is used for continued viewing pleasure.

You would need a Playstation 2, the aforementioned RGB to Scart adapter cable and the pin-out presented here. Additionally, the following parts might be of help:

9pin Sub-D connector, male
some video cable, shielded

The simplest way is to just open the Scart connector, figure out how the strands are coloured, cut off the Scart connector and solder on the 9pin SUB-D. As I read on various places on the net, though, there is more than one version of the 1084 around. Only some of them actually have 9pin SUB-D connectors, some are equipped with round DIN connectors, for example. A survey of these models can be found on a page taken from the online A4000 hardware guide.

As is usual with RGB connections you should not just use any cable but pay a bit of attention to actually use video cable, which means coaxial cable with 75 Ohms longitudinal resistance. And since there are three signals carrying video information, three of these will be of use. There are cables out there consisting of three or more coax strands and additional ground and sync lines.

The tricky part is to find out the pin-out of the Playstation A/V connector. To make it unambiguous I defined the pin numbers on the Playstation A/V connector that way: If you look at the connector from the front, where the pins are, cable on the back, leading away from you, pins extending from top, metal half case of connector on bottom, then the pins are numbered from 1 to 12 beginning on the left:

ps2 connector
Playstation2 A/V connector

In the table below you can find that precise pin-out alongside the according pins on the Scart connector, the 15pin HD-SUB-D VGA connector (if you've got a Multisync monitor capable of the 15kHz video input) and the 9pin SUB-D connector on the 1084. If you connect the pins 1:1 it will just work. This is actually confirmed and produces a neat, crisp image on the monitor.

PS2 1084 Scart VGA Function
1 4 11 2 G
2 3 15 1 R
3 - 16 - Status RGB (0-0.4V / 1-3V)
4 5 7 3 B
5 - - - Y/C GND
6 - - - Y
7 7 20 (9) CVBS / CSync
8 - - - C
9 - 2 - Audio right
10 - 4 - Audio GND
11 - 6 - Audio left
12 1,2 5,9,13,17 6,7,8,10 Video GND
- 6 - - Intensity
- 8 - 13 HSync
- 9 - 14 VSync
- - 1 - Audio out right
- - 3 - Audio out left
- - 8 - Status CVBS (0-2V / 10-12V)
- - 10 - D2B
- - 12 - D2B
- - 14 - D2B GND
- - 18 - CVBS Status GND
- - 19 - CVBS out
shield shield 21 shield Shield
Some remarks:
- Status RGB: This is an output from the PS2 telling the connected TV set that a video source using RGB is connected to its Scart connector.
- Status CVBS: Same as above, only denoting the connection of a source using CVBS.
- HSync, VSync: Not all 1084 monitors accept separated sync inputs, most can only cope with CSync.
- CVBS/CSync: On an adapter I did a couple of weeks ago, I put CSync on pin 9 of the standard VGA connector which is not standard. Pin 9 is usually used as an ID pin that tells the graphic card which type of monitor is detected. So be warned, this is not recommended.
- Intensity is used in the case of digital RGB signals. 16 colours are possible when using it.